Painted too many or in the wrong location? No problem, just use the remove tools to clean up your scene or move objects individually with the Place Tool. Paint random distributions or in clearly defined strokes. You can control the spacing and alignment, the frequency of each object, and vary the position, rotation and scale of the placed objects. The Scatter Pen makes it easy to scatter a single object or a selection of objects onto any surface by simply dragging within the view. Objects are automatically placed according to their bounding box or defined axis, with an optional offset. You can even place objects directly from the Asset Browser and interactively copy then place objects in your scene. The Place Tool allows efficient and intuitive placement of an object on the surface of existing scene elements, with handles to easily scale and rotate the elements. Creating an environment, adding props and kitbashing is as simple as dragging-and-dropping objects onto one another, painting them onto a surface, or allowing them to fall into place with the help of dynamics. New! Placement Tools Next-Level Set DressingĬinema 4D’s placement tools set the stage for creativity with intuitive and powerful tools for placing objects within a scene. Add Your Own AssetsĬreate your own libraries and add your own assets by dragging them right into asset folders. Insert object-based assets as objects, Instances or References for a extremely flexible and efficient workflows. Rolling back to a previous version or updating a scene with the latest version is as easy as a few clicks. As the project evolves the asset can evolve with it. Incredibly useful in complex production pipelines. Save your frequent searches in smart folders and when assets are added later with the same keywords, they will be added automatically to those folders. Keywords can be added to your assets making content easily searchable. They're also cached on your local computer, so your favorite assets are immediately available for re-use. Assets are downloaded on-demand, so there's no need to pre-download huge libraries of assets. The library can be browsed or searched, and each asset includes rich metadata and keywords. The Asset Browser provides easy access to libraries of preset content stored locally or online, including a vast collection of 3D objects, materials and node capsules available to Cinema 4D subscribers. New! Asset Browser Powerful, Flexible Asset Management The true power of Scene Nodes is the ability for TD-level users to expand the ecosystem without a single line of code, and these both expand possibilities and serve as a useful example of the type of tools users can expect as Scene Nodes continues to mature. You can effectively debug scene node systems with the help of an information overlay, port debug panels within the Node Editor, and a powerful Data Inspector window for detailed introspection of arrays and other complex datatypes. With Cinema 4D’s Scene Node core you can manage relationships and dependencies between objects, construct and modify geometry, and build reusable assets. Everything you do within the Scene Manager creates a corresponding node graph within Scene Nodes, so you can choose whichever workflow you prefer or the job demands. The Scene Manager will eventually offer a fast and creative workflow much like Cinema 4D’s Classic Object Manager, and you can easily integrate Classic C4D objects by simply dragging them into the Scene Manager. Cinema 4D’s Scene Manager uses a powerful, node-based assets to construct procedural geometry or entire scenes in a hierarchy-based view. New! Scene Nodes / Scene Manager (preview)Įxperience first-hand how things are taking shape as work continues on Cinema 4D's new core.
The release also includes key workflow enhancements and a sneak peek at the continued progress on the Scene Nodes and Scene Manager interfaces to the new core.
Cinema 4D Subscription Release 24 (S24) includes functionality to easily browse and obtain models, materials and other assets, and to intuitively place them within the scene.